Creative technology. Human connection.

Technology.
Creativity.
Business.

I’m John O’Mahony. I’ve spent two decades turning complex ideas into compelling experiences. Now I’m bringing that same curiosity, technical fluency, and collaborative mindset to a new chapter in sales.

Based in Austin, Texas · Open to remote opportunities
SELECTED FRANCHISES
I’VE CONTRIBUTED TO
TransformersGAME DEVELOPMENT
The Walking DeadGAME DEVELOPMENT
Warhammer 40,000GAME DEVELOPMENT
The ExpendablesFEATURE FILM VFX

Complex work.
Clear communication.

My career has taken me across video games, film, television, and teaching. The work changes, but the essentials stay the same: understand the goal, ask useful questions, and work with people to make it happen.

From building game environments to meeting the visual standards of major franchises, I’ve learned to connect creative ambition with technical requirements. I’m interested in bringing that experience closer to customers—helping people understand a solution and why it matters.

01 /

Translate complexity

Turn creative and technical requirements into practical work. Explain unfamiliar ideas clearly, drawing on production experience and one-on-one instruction.

02 /

Connect across disciplines

Collaborate across game-development teams, clarify expectations, and incorporate feedback to move toward shared project goals.

03 /

Bring ideas to life

Use visual storytelling, technical tools, and careful iteration to take an idea from an initial concept to a finished experience.

A career built on making
things work together.

A selected look at the teams, worlds, and people that have shaped my approach.

2015 — Present

Gunfire Games

Senior Environment Artist · Previously Environment Artist

Create 3D environments and props from concept through polished production assets. Collaborate across disciplines to balance visual intent, technical requirements, and project feedback.

3D productionCross-functional collaborationCreative problem-solving
2010 — 2015

Game development & major franchises

Vigil Games · Terminal Reality · Edge of Reality · BattleCry Studios

Built environments and assets for Warhammer 40,000: Dark Millennium Online, The Walking Dead: Survival Instinct, and Transformers: Rise of the Dark Spark. Close communication and iterative feedback helped align work with each franchise’s established visual standards.

2009 — 2010

Worldwide FX

2D Compositor

Contributed visual effects to The Expendables, including compositing, rotoscoping, keying, and animation for the feature film.

2007 — 2009

Teaching & creative production

The DAVE School · Apple Productions · High 5 Productions

Helped students understand 3D concepts through one-on-one instruction. Created animations for automotive commercials and more than 25 virtual sets for Kid Fitness, children’s fitness programming.

BlenderUnreal EngineZBrushSubstance PainterPhotoshop

Closer to people.
Closer to the impact.

I’m transitioning into sales, with an interest in sales development and a long-term path in consultative technology sales. I bring experience working through complex requirements, communicating across teams, and learning technical systems.

I’m especially drawn to companies whose products help people live, learn, or work better.

Technology

Products that solve practical problems, simplify complex work, and give people better tools.

Health & wellness

Companies connecting technology with fitness, wellbeing, and more active lives.

Education

Tools and experiences that make learning clearer, more engaging, and more accessible.

The storyteller

I also write fiction as J.J. O’Mahony, exploring survival, family, and what people do when the world changes. Writing gives me another way to understand people and communicate an idea.

Explore my books & writing ↗

Current focus: Book 2 of the After the Rise series.

The athlete

Fitness is a personal commitment and a source of curiosity. Strength training, running, and HYROX bring structure to my days—and fuel my interest in the health and wellness industry.

Fitness on TikTok ↗

Let’s connect.

Hiring, building something interesting, or open to a conversation about technology and sales? I’d love to hear from you.

Say hello